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Sword Preface:

*Update: Blade Texture link fixed (Thanks to ItchyBob for giving me a heads up!) Also, new renders of the revised sword coming soon!*

Welcome to my first in-depth tutorial. This tutorial will hopefully teach you how to make such a sword like I have, see the below picture. I will try to cover everything and make it real easy. However, you should be somewhat familiar with 3dsmax! Over some parts of this tutorial I will not cover every single adjustment; I will show the basics of how to create a certain part, then the rest of the job will be left to you along with some tips for the hard parts. This tutorial covers only the modeling part.


Click an image to enlarge

Feel free to explore and try to create a different sword as well as these techniques can be used almost the same for any sword. Before we start, its always good to do a good amount of research on what the sword looks like. Gathering reference pictures are a tremendous help, especially if your trying to design the sword off a real one. Below are a few pictures you should grab for this tutorial should you be creating the same sword, The Sword of Darkness. Right click and click save as, put them to a new directory for your sword files.

Reference Picture
Blade Texture

The blade texture is just the design edited from the reference picture.

Because I will be using many sword related terms to make myself clear, it is advised you review a couple sites on the anatomy of the sword. Here are a few links which could help:

Sword Anatomy
The Armory
Medieval Sword Glossary

Onto the technical stuff! The sword will be broken down into five different parts. They are listed on this diagram below. Each page will cover a different part of the sword, as we go along we will piece it together. I'm not quite sure what the protruding pieces from the cross guard are, but I will use the term quillon for them. This isn't correct but it is there just for the sake to distinguish the different parts. If you know of a correct term for the pieces (purple in diagram) please contact me.

I do not make this mesh a single mesh because I am only using this for a still. I admit I am somewhat sloppy in modeling as I go along, I will note where this happens and things you can do to get around it. Lastly, aside from trying to help people, I made this tutorial so others could help me. If you find any significant flaws in my modeling techniques please contact me and list suggestions so I can update my tutorial and give credit!

I strongly reccomend you do NOT skip over parts of the tutorial as some parts use techniques which reoccur later on and are not discussed for a second time. Also, I will often be hiding pieces of the sword for my pictures to make it easier to see, so don't get confused if your wondering whats going on when half my sword disapeers!

With all that covered lets get onto the show, right after you go grab a nice cold one out of the fridge!

Head on over to the Layout!